On June 5th, the 3rd, 4th, and 5th grade participated in the math carnival. Each grade created two games, 1 by each class. We split into groups and 1 by 1 visited each game.
Mrs.Cox’s class did geometry attributes, which was set up in front of the gym. For this game you have to travel across the mat, then pick up a shape and place it in the right category. Ms.Graham’s class did fishing for place value in front of the art room. To play, you take a “fishing pole” which is a pole with a piece of string with a magnet attached to the end. You slowly move the fishing pole over two that have numbers from both sides of the fish and then write them down on a slip of paper. After this you either do order of operations or find the radius of the numbers.
After playing the third grader’s games, we moved on to the 4th graders games. Mrs.Powers class did the game 24. You play this game by picking a card that has 4 numbers, one on each side. You have to find a way to add, subtract, multiply and/or divide to create the number 24. Mrs.Chase’s class did Tangrams. To do this you and a partner fit tiles in a shape on a paper, not leaving any white showing within the lines.
Last but not least, we traveled back to our own classrooms; the 5th grade. In Mrs.Prunier’s classroom we split into groups of 5. Then, we tried to throw ping-pong balls into plastic cups. If you got a ping-pong ball into a cup, you take the number on the cup, and place it in the place value that you think makes sense. The goal of this game is to create the largest number possible. In Ms.Crowells’ classroom, we chose partners and played Battleship. To play this last game you mark points on the left coordinate grid. These points stand as your boats. Then, taking turns with your partner, you guess and mark ordered pairs on your right grid, guessing and marking until somebody wins.
To conclude this, everyone enjoyed themselves and learned bunch
of things that do with math.
Mrs.Cox’s class did geometry attributes, which was set up in front of the gym. For this game you have to travel across the mat, then pick up a shape and place it in the right category. Ms.Graham’s class did fishing for place value in front of the art room. To play, you take a “fishing pole” which is a pole with a piece of string with a magnet attached to the end. You slowly move the fishing pole over two that have numbers from both sides of the fish and then write them down on a slip of paper. After this you either do order of operations or find the radius of the numbers.
After playing the third grader’s games, we moved on to the 4th graders games. Mrs.Powers class did the game 24. You play this game by picking a card that has 4 numbers, one on each side. You have to find a way to add, subtract, multiply and/or divide to create the number 24. Mrs.Chase’s class did Tangrams. To do this you and a partner fit tiles in a shape on a paper, not leaving any white showing within the lines.
Last but not least, we traveled back to our own classrooms; the 5th grade. In Mrs.Prunier’s classroom we split into groups of 5. Then, we tried to throw ping-pong balls into plastic cups. If you got a ping-pong ball into a cup, you take the number on the cup, and place it in the place value that you think makes sense. The goal of this game is to create the largest number possible. In Ms.Crowells’ classroom, we chose partners and played Battleship. To play this last game you mark points on the left coordinate grid. These points stand as your boats. Then, taking turns with your partner, you guess and mark ordered pairs on your right grid, guessing and marking until somebody wins.
To conclude this, everyone enjoyed themselves and learned bunch
of things that do with math.